Monday, 24 November 2014

Understanding the Little Known Aspects of Mobile Learning for Kids



In this age of technology it is quite normal for kids and in many cases even toddlers to handle various technological devices, specially mobiles and laptops in an efficient manner. Keeping this fact in view as well as the growing use of technology in education, a mobile application development company today is not averse to the idea of developing diverse educational apps for kids.
mobile learning
M-learning
Even though the concept of extending mobile learning to audiences belonging to smaller age groups has been around for a while, it is only recently that such apps are actually being developed and marketed. These interactive apps are designed to impart education to the kids in a fun filled and interesting manner through a medium that they are able to relate to. Much credit for the same goes to the tremendous advances in mobile technology, which has helped popularize the concept and even turn it into a reality.
 mobile apps design
M-learning has been observed to have a greater affect on the learning pattern of children, especially the toddlers as compared to the traditional methods of teaching. This is because the audio visual aids used in the mobile apps design make it possible for the kids to understand a concept better and even retain it quite easily. Since a Smartphone is not only readily available but also easy to handle even for the smallest kids, they are able to start their learning process quite early and hence get an additional advantage.
game based learning
Game Based Learning
The game based learning of the education apps also helps in ensuring that the kids do not get bored or lose interest in a topic. Be it the numbers and alphabets or mathematical or scientific concepts, kids can learn in a simple and effortless manner by using the various educational apps designed by professional experts. Most importantly these apps can be used on different types of mobiles and Smartphone that run on an equally varied range of platforms and operating systems. 

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